Assertion failed: (ccNodeLoadersIterator != this->mCCNodeLoaders.end()), function getCCNodeLoader, file /Users/corytrese/Desktop/Development/SDK/cocos2d-2.0-x-2.0.4/HeroesOfSteel/proj.ios/../../extensions/CCBReader/CCNodeLoaderLibrary.cpp, line 70.
Translation: "You have put the wrong object type into the CCB file, under 'CustomClass' on your CCLayer.
Probably you put in your Scene not your child of cocos2d::CCLayer and
public cocos2d::extension::CCBSelectorResolver
Easy to fix once you figure out what that assertion is testing.
2 comments:
Thanks for this man.
Likewise, thanks. For me this was caused by having a custom class assigned to a sub ccb file and the class didnt exist.
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