Try setting CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL (in ccConfig.h) to a value of 1
Having trouble with loading files from 'assets' folder in Android, but it works in win32? Try the suggestions in this StackOverflow but also, check the case of the filenames.
http://stackoverflow.com/questions/12417748/cocos2dx-android-get-data-from-fileassets-failed
Random Bada Tutorial with some good code:
http://developer.bada.com/documentation/docView.do?docID=D000002309&&searchCategoryID=&searchTag=&searchDisplayDate=¤tPage=1&menu=MC01320300&pageCount=10&orderField=DISP_DD_TXT_DESC&searchPubYNFlag=Y
Errors with SimpleAudioEngine? Make sure you include the headers :)
http://stackoverflow.com/questions/12875426/simpleaudioengine-has-not-been-declared-error-when-trying-to-enable-music-paus
Using 2.0? They have moved sharedDispatcher
http://stackoverflow.com/questions/11264191/cocos2d-x-cctouchdispatcher-no-shareddispatcher
Use this:
CCDirector::sharedDirector()->getTouchDispatcher();
Not that:
CCTouchDispatcher::sharedDispatcher()->getTouchDispatcher();
Fixing Compile Issues with Visual Studio Project (.csproj) calling CCEGLView::create?
1. Open Property of Project.
2. Change the item value of "Character Set" to "Use Multi-Byte Character Set".
3. Rebuild your project.
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