This is the code I am using to draw animations of explosions onto some UIImageViews.
I struggled a lot with "Animated PNG with Transparent Region" in this code, but in the end discovered that iPhone animation do not support PNG-8 and you must use PNG-24.
NSMutableArray *frames = [NSMutableArray arrayWithCapacity:25];
for (int i = 0; i < 26; i++) {
UIImage *frame = [UIImage imageNamed:[NSString stringWithFormat:@"exp%d.png", i]];
[frames addObject:frame];
}
self.playerShipImageAnim = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"exp0.png"]];
self.hostileShipImageAnim = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"exp0.png"]];
[playerShipImage addSubview:playerShipImageAnim];
[hostileShipImage addSubview:hostileShipImageAnim];
playerShipImageAnim.animationImages = frames;
hostileShipImageAnim.animationImages = frames;
playerShipImageAnim.animationRepeatCount = 1;
hostileShipImageAnim.animationRepeatCount = 1;
playerShipImageAnim.animationDuration = 0.5;
hostileShipImageAnim.animationDuration = 0.5;
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