My research says that if you are going to go all in on the iOS and Apple App Store you need to support iPhone, iPod and iPad all. You cannot skip tablets as easily on iOS as you can on Android, so this tutorial is pretty clutch:
How to Port an Application to iPad
http://www.raywenderlich.com/1111/how-to-port-an-iphone-application-to-the-ipad
This post about things you wish you knew about cocos2d before you started coding
http://www.cocos2d-iphone.org/forum/topic/737
Another one of Ray Wenderlich's wonderful tutorials (thanks Ray!) about GCD and multiple threads:
http://www.raywenderlich.com/4295/multithreading-and-grand-central-dispatch-on-ios-for-beginners-tutorial
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